Kaluki
The Game Kaluki is a rummy version in
which two to five people can play. Usually two full decks of
cards are used, plus a couple of jokers. Altogether, there
will be 106 cards in play.
The first thing you need to know about this game is the card
ranking that it uses. The Ace always counts as 11 (it only
counts as high – this is very important to remember when
you’re melding your cards), T, J, Q,K count as 10 each, and
the other cards have face value. The Jokers can be used to
replace any card in a set or a run, in which case they take
up the value of the card they’re substituted for. If you get
stuck with a joker in your hand at the end of a game, its
value is 15, so it will hurt you the most.
Through
the game, players will draw cards and discard them, looking
to eventually get rid of all the 13 cards they’re dealt by
melding them into sets or runs. The player who manages to
get rid of all his/her cards the fastest, wins the game.
This is known as calling up. The stakes involved in the game
are usually distributed according to the following
blueprint: the call up, which is the amount of money the
winner receives from the other players, is 1 unit. The
kaluki (kaluki happens when a player puts all his 13 cards
onto the table at once) is 2 units. The initial stake
(players will have to pay the initial stake when they take a
seat at the table) is 5 units, and the buy-in (which is the
amount of money a player needs to pay if he wants to get
back into the action after having been eliminated) is the
equivalent of the initial stake: 5 units.
After
the winner calls up, all the other players have their cards’
values counted and receive penalty points. Make sure you get
rid of your jokers in a timely manner, because – as I
pointed out above – you really don’t want to be caught with
one of them in hand when one of your opponents calls up.
If
you garner more than 150 penalty points over a number of
hands, you are eliminated. In this case, you need to pay the
buy-in to get back into the action. The stakes system may
seem complicated at first sight but you’ll realize it’s
pretty simple once you get the hang of it.
The order in which players are seated and the dealer are
determined in a pretty peculiar manner. Cards from a to 5
(A,2,3,4,5) are shuffled and given to the players. He who
draws the A becomes the dealer, the other players, are
seated in a clock-wise order according to the value of the
cards they drew (2-3-4-5).
The dealer hands the other players their cards, one at a
time, until everyone gets 13. Then, another card is put
face-up in the middle of the table and left there. This card
is the base of the discard pile. The remaining cards will
constitute the stock.
Melding
is the most important part of the game. You can either make
sets or runs. A set consists of three or more cards of the
same value but of different suits. Same value same suit
cards are not allowed in a set. A Run consists of at least
three consecutive value cards of the same suit. The Ace
always acts high, so don’t make your runs counting on a low
Ace.
Your initial meld needs to contain cards which add up to at
least 40. You cannot place a set or a run totaling less than
that onto the table. After you’ve made your initial meld,
you can place any set or run onto the table, regardless of
the total value of cards in it. You need either build on the
previously melded sets or runs, or you can start new ones.
When your turn comes, you’ll be required to draw a card,
then to meld your set(s) or run(s) – if you have any, and
you’re willing to - and discard one of your cards.
If
you’re eliminated, you’ll be allowed to buy-in two more
times. The third time you go over 150 penalty points is your
last as you’ll be eliminated for good.
Kaluki can be played online, as a
matter of fact, the biggest online rummy rooms offer
rakeback to their players, thus making it even more
worthwhile to play.

Play Kaluki at Rummy Royal